已知尝试构建自主机器人依赖复杂的控制架构,通常使用机器人操作系统平台(ROS)实现。在这些系统中需要运行时适应,以应对组件故障,并使用动态环境引起的突发事件 - 否则,这些系统会影响任务执行的可靠性和质量。关于如何在机器人中构建自适应系统的现有提案通常需要重大重新设计控制架构,并依赖于对机器人社区不熟悉的复杂工具。此外,它们很难重复使用应用程序。本文介绍了MRO:基于ROS的机器人控制架构的运行时调整的基于模型的框架。 MRO使用域特定语言的组合来模拟架构变体,并捕获任务质量问题,以及基于本体的Mape-K和Meta-Contoil Visions的运行时适应的愿望。在两个现实ROS的机器人示范器中施加MRO的实验结果在特派团执行的质量方面,展示了我们的方法的好处,以及机器人应用程序的MROS的可扩展性和可重复性。
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We propose a 6D RGB-D odometry approach that finds the relative camera pose between consecutive RGB-D frames by keypoint extraction and feature matching both on the RGB and depth image planes. Furthermore, we feed the estimated pose to the highly accurate KinectFusion algorithm, which uses a fast ICP (Iterative Closest Point) to fine-tune the frame-to-frame relative pose and fuse the depth data into a global implicit surface. We evaluate our method on a publicly available RGB-D SLAM benchmark dataset by Sturm et al. The experimental results show that our proposed reconstruction method solely based on visual odometry and KinectFusion outperforms the state-of-the-art RGB-D SLAM system accuracy. Moreover, our algorithm outputs a ready-to-use polygon mesh (highly suitable for creating 3D virtual worlds) without any postprocessing steps.
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The estimation of the generalization error of classifiers often relies on a validation set. Such a set is hardly available in few-shot learning scenarios, a highly disregarded shortcoming in the field. In these scenarios, it is common to rely on features extracted from pre-trained neural networks combined with distance-based classifiers such as nearest class mean. In this work, we introduce a Gaussian model of the feature distribution. By estimating the parameters of this model, we are able to predict the generalization error on new classification tasks with few samples. We observe that accurate distance estimates between class-conditional densities are the key to accurate estimates of the generalization performance. Therefore, we propose an unbiased estimator for these distances and integrate it in our numerical analysis. We show that our approach outperforms alternatives such as the leave-one-out cross-validation strategy in few-shot settings.
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Humans form mental images of 3D scenes to support counterfactual imagination, planning, and motor control. Our abilities to predict the appearance and affordance of the scene from previously unobserved viewpoints aid us in performing manipulation tasks (e.g., 6-DoF kitting) with a level of ease that is currently out of reach for existing robot learning frameworks. In this work, we aim to build artificial systems that can analogously plan actions on top of imagined images. To this end, we introduce Mental Imagery for Robotic Affordances (MIRA), an action reasoning framework that optimizes actions with novel-view synthesis and affordance prediction in the loop. Given a set of 2D RGB images, MIRA builds a consistent 3D scene representation, through which we synthesize novel orthographic views amenable to pixel-wise affordances prediction for action optimization. We illustrate how this optimization process enables us to generalize to unseen out-of-plane rotations for 6-DoF robotic manipulation tasks given a limited number of demonstrations, paving the way toward machines that autonomously learn to understand the world around them for planning actions.
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Good models require good training data. For overparameterized deep models, the causal relationship between training data and model predictions is increasingly opaque and poorly understood. Influence analysis partially demystifies training's underlying interactions by quantifying the amount each training instance alters the final model. Measuring the training data's influence exactly can be provably hard in the worst case; this has led to the development and use of influence estimators, which only approximate the true influence. This paper provides the first comprehensive survey of training data influence analysis and estimation. We begin by formalizing the various, and in places orthogonal, definitions of training data influence. We then organize state-of-the-art influence analysis methods into a taxonomy; we describe each of these methods in detail and compare their underlying assumptions, asymptotic complexities, and overall strengths and weaknesses. Finally, we propose future research directions to make influence analysis more useful in practice as well as more theoretically and empirically sound. A curated, up-to-date list of resources related to influence analysis is available at https://github.com/ZaydH/influence_analysis_papers.
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Assessing the critical view of safety in laparoscopic cholecystectomy requires accurate identification and localization of key anatomical structures, reasoning about their geometric relationships to one another, and determining the quality of their exposure. In this work, we propose to capture each of these aspects by modeling the surgical scene with a disentangled latent scene graph representation, which we can then process using a graph neural network. Unlike previous approaches using graph representations, we explicitly encode in our graphs semantic information such as object locations and shapes, class probabilities and visual features. We also incorporate an auxiliary image reconstruction objective to help train the latent graph representations. We demonstrate the value of these components through comprehensive ablation studies and achieve state-of-the-art results for critical view of safety prediction across multiple experimental settings.
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Nowadays, the applications of hydraulic systems are present in a wide variety of devices in both industrial and everyday environments. The implementation and usage of hydraulic systems have been well documented; however, today, this still faces a challenge, the integration of tools that allow more accurate information about the functioning and operation of these systems for proactive decision-making. In industrial applications, many sensors and methods exist to measure and determine the status of process variables (e.g., flow, pressure, force). Nevertheless, little has been done to have systems that can provide users with device-health information related to hydraulic devices integrated into the machinery. Implementing artificial intelligence (AI) technologies and machine learning (ML) models in hydraulic system components has been identified as a solution to the challenge many industries currently face: optimizing processes and carrying them out more safely and efficiently. This paper presents a solution for the characterization and estimation of anomalies in one of the most versatile and used devices in hydraulic systems, cylinders. AI and ML models were implemented to determine the current operating status of these hydraulic components and whether they are working correctly or if a failure mode or abnormal condition is present.
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The aim of this work is to introduce MaRF, a novel framework able to synthesize the Martian environment using several collections of images from rover cameras. The idea is to generate a 3D scene of Mars' surface to address key challenges in planetary surface exploration such as: planetary geology, simulated navigation and shape analysis. Although there exist different methods to enable a 3D reconstruction of Mars' surface, they rely on classical computer graphics techniques that incur high amounts of computational resources during the reconstruction process, and have limitations with generalizing reconstructions to unseen scenes and adapting to new images coming from rover cameras. The proposed framework solves the aforementioned limitations by exploiting Neural Radiance Fields (NeRFs), a method that synthesize complex scenes by optimizing a continuous volumetric scene function using a sparse set of images. To speed up the learning process, we replaced the sparse set of rover images with their neural graphics primitives (NGPs), a set of vectors of fixed length that are learned to preserve the information of the original images in a significantly smaller size. In the experimental section, we demonstrate the environments created from actual Mars datasets captured by Curiosity rover, Perseverance rover and Ingenuity helicopter, all of which are available on the Planetary Data System (PDS).
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Curiosity for machine agents has been a focus of lively research activity. The study of human and animal curiosity, particularly specific curiosity, has unearthed several properties that would offer important benefits for machine learners, but that have not yet been well-explored in machine intelligence. In this work, we conduct a comprehensive, multidisciplinary survey of the field of animal and machine curiosity. As a principal contribution of this work, we use this survey as a foundation to introduce and define what we consider to be five of the most important properties of specific curiosity: 1) directedness towards inostensible referents, 2) cessation when satisfied, 3) voluntary exposure, 4) transience, and 5) coherent long-term learning. As a second main contribution of this work, we show how these properties may be implemented together in a proof-of-concept reinforcement learning agent: we demonstrate how the properties manifest in the behaviour of this agent in a simple non-episodic grid-world environment that includes curiosity-inducing locations and induced targets of curiosity. As we would hope, our example of a computational specific curiosity agent exhibits short-term directed behaviour while updating long-term preferences to adaptively seek out curiosity-inducing situations. This work, therefore, presents a landmark synthesis and translation of specific curiosity to the domain of machine learning and reinforcement learning and provides a novel view into how specific curiosity operates and in the future might be integrated into the behaviour of goal-seeking, decision-making computational agents in complex environments.
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This paper describes the ESPnet Unsupervised ASR Open-source Toolkit (EURO), an end-to-end open-source toolkit for unsupervised automatic speech recognition (UASR). EURO adopts the state-of-the-art UASR learning method introduced by the Wav2vec-U, originally implemented at FAIRSEQ, which leverages self-supervised speech representations and adversarial training. In addition to wav2vec2, EURO extends the functionality and promotes reproducibility for UASR tasks by integrating S3PRL and k2, resulting in flexible frontends from 27 self-supervised models and various graph-based decoding strategies. EURO is implemented in ESPnet and follows its unified pipeline to provide UASR recipes with a complete setup. This improves the pipeline's efficiency and allows EURO to be easily applied to existing datasets in ESPnet. Extensive experiments on three mainstream self-supervised models demonstrate the toolkit's effectiveness and achieve state-of-the-art UASR performance on TIMIT and LibriSpeech datasets. EURO will be publicly available at https://github.com/espnet/espnet, aiming to promote this exciting and emerging research area based on UASR through open-source activity.
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